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Sergio Schvezov

Sergio Schvezov

12 posts

A peek at the Snapcraft Summit

The Snapcraft Summit, taking place in Seattle from January 29th to February 2nd, is a forward-thinking five day software hackathon being attended by major software vendors and snap developers working to move the industry forward with software delivery. In the style introduced by the famous BarCamps of old, the agenda is totally free-form

Announcing snapcraft 2.35

The snapcraft team is pleased to announce that version 2.35 has been released. Contributions This release saw some excellent contributions from outside the snapcraft core team, and we want to give a shout out to those folks. A team thank you to: Mark Lee Michael Vogt James Beedy Aleix Pol Jeff Dickey Nathan Haines Chris

Week 36 of 2017 in snapcraft

Welcome to the weekly development notes for snapcraft! This covers work from 03 September until 09 September of 2017. Highlights snapcraft 2.34 has been tagged, currently available in Ubuntu Artful Aardvark, 16.04 LTS and 17.04 in proposed and the snapcraft beta channel. Catkin plugin support for pip dependencies is landing in pieces; sho

Week 35 of 2017 in snapcraft

This article originally appeared in Snapcraft Forums Welcome to the weekly development notes for snapcraft! This covers work from 27 August until 02 September of 2017. Highlights Added support for new ROS content-sharing use-cases that previously failed to build Revamped remote container mounting to not require an SSH connection Added a c

Week 34 of 2017 in snapcraft

This article originally appeared in Snapcraft Forums Welcome to the weekly development notes for snapcraft! This covers work from August 20-26, 2017. Development in master many: simplify plugin loading PR: #1507 grammar: move into project_loader PR: #1500 project loader: refactor into package PR: #1504 ci: speedup the CLA check PR: #1503

I me mine: An UbuConLA 2017 Summit Summary

These are my notes about UbuconLA, a bit of social activities and thoughts on the talks related to the snappy ecosystem.Arriving I left late on thursday for a planned night arrival into Lima, Leo was going to be arriving around 2 hours earlier than me

Week 33 of 2017 in snapcraft

Welcome to the weekly development notes for snapcraft! This covers work from August 14 until August 20 of 2017. Development in master Last week, error handling in snapcraft took the spotlight, this is the list of what happened in master: docs: fix typo in plugin help (PR: #1496) errors: use function for exit code (PR:

Week 32 In Snapcraft

Welcome to the weekly development notes for snapcraft! This covers work from August 7 until August 13 of 2017. Development in master The theme of code landing into master this week was mostly about robotics, from polishing and refactoring to ease the development of ROS 2 support (ament plugin) as well as supporting new features. Aside

Snapcraft 2.27 has been released

Hello snapcrafters! We are pleased to announce the release snapcraft 2.27: https://launchpad.net/snapcraft/+milestone/2.27 Contributions This release has seen some contributions from outside of the snapcraft core team, so we want to give a shout out to these folks, here’s a team thank you for: Colin Watson John Lenton Kit Randel Loïc Mini

Snapcraft 2.26 has been released

Hello snapcrafters! We are pleased to announce the release of version 2.26 of snapcraft has been released: https://launchpad.net/snapcraft/+milestone/2.26 Contributions This release has seen some contributions from outside of the snapcraft core team, so we want to give a shout out to these folks, here’s a team thank you for: Björn Tilleni

Making your snaps available to the store using snapcraft

Now that Ubuntu Core has been officially released, it might be a good time to get your snaps into the Store! Delivery and Store Concepts So let’s start with a refresher on what we have available on the Store side to manage your snaps. Every time you push a snap to the store, the store